[24] The Elder Scrolls V: Skyrim - Topic Ufficiale [USATE GLI SPOILER] - Pag 20
  • In diretta da GamesVillage.it
    • News
    • -
    • In Evidenza
    • -
    • Recensioni
    • -
    • RetroGaming
    • -
    • Anteprime
    • -
    • Video
    • -
    • Cinema

Pag 20 di 34 PrimoPrimo ... 101718192021222330 ... UltimoUltimo
Visualizzazione risultati da 286 a 300 di 509

Discussione: [24] The Elder Scrolls V: Skyrim - Topic Ufficiale [USATE GLI SPOILER]

Cambio titolo
  1. #286
    Sephiroth1984
    Ospite
    Un mod "must have"...


  2. #287
    Geologo di Gamesvillage L'avatar di nik44
    Registrato il
    08-05
    Località
    spazio siderale
    Messaggi
    2.885
    finalmente l'ho finito!

    Spoiler:
    bella l'atmosfera dello scontro con Alduin, ma la difficoltà è imbarazzante...
    La mia TOP 10 dei migliori videogiochi di sempre:

    Spoiler:
    1 - Super Mario Galaxy | 6 - Half-life 2
    2 - Zelda: Twilight Princess | 7 - Portal 2
    3 - Super Mario World | 8 - Alan Wake
    4 - Max Payne | 9 - F.E.A.R.
    5 - The elder scrolls 5: Skyrim | 10 - Far Cry

  3. #288
    I'm a Soul Man L'avatar di Elwood1983
    Registrato il
    07-06
    Località
    (m)Ortueri [NU]
    Messaggi
    5.028
    Citazione Sephiroth1984 Visualizza Messaggio
    Un mod "must have"...

    Membro della
    Citazione chepe Visualizza Messaggio
    ghenga di fanatici dagli occhi foderati di moquette che appestavano l'aere qui dentro
    aka Non Solo Fallout
    (Si Harle, ho copiato spudoratamente )

    nattesh ©

  4. #289
    Malato di ruolo L'avatar di gugand
    Registrato il
    09-08
    Località
    Fabriano
    Messaggi
    3.545
    Citazione Sephiroth1984 Visualizza Messaggio
    Un mod "must have"...

    Di sicuro i nuovi draghi ti fanno venire voglia di ucciderli

  5. #290
    Geralt Di Rivia
    Ospite
    Mod simpatico

  6. #291
    si attiva anche quando inizi una nuova partita?
    "I sognatori sono quelli che raccontano la stessa cosa cento volte, perché sperano sempre di cambiar finale. Hanno sempre gli occhi attenti, pensano che ci sia sempre poesia, da qualche parte. I sognatori lasciano ancora il biscottino a Babbo Natale e inseguono il vento, contano le farfalle e si addormentano pensando. I sognatori sono fragili e potenti, quasi fossero nuvole che se ne fregano dell'uragano. Rimangono lì, guardano il mondo dalla loro scala invisibile, sperando di scavalcare il muro."

  7. #292
    Utente L'avatar di myrdyn
    Registrato il
    11-02
    Località
    Cimitile (NA)
    Messaggi
    1.905
    quando uso il mod Skyrim HD - 2k Textures installato sia con il mod manager sia manualmente il gioco mi torna sul desktop come mai? Come risolvo l'incoveniente? Ci sono mod grafici alternativi a quello in un unico pack?
    Come si risolve il problema della trasparenza dei PNG quando sono troppo vicini e dei nemici o animali che mi attaccano sospesi in aria? E' un bug grafico?
    Esiste un modo per non giocare la quest principale senza che appaia nel diaro? Mi voglio fare partite esplorando solo il mondo
    myrdyn

    Configurazione PC Fisso:

    CPU INTEL I5-3570 3,4GHZ SKT1155 H2QUADCORE 6MB CACHE
    MB ASROCK Z77 PRO4-M S1155 VGA
    SSD SAMSUNG 840 EVO 250GB
    DDR3 KINGSTON 4GBX2 1600
    NVIDIA GEFORCE GTX 1050 TI 4 Giga VRAM

  8. #293
    Geralt Di Rivia
    Ospite
    Citazione Dark_Angel83 Visualizza Messaggio
    si attiva anche quando inizi una nuova partita?
    Sopratutto

    Edit : se può interessare, in merito al prossimo BugUpdate :
    Spoiler:

    Bethesda just posted a new article on Bethblog about Update 1.4 and the Creation Kit and Workshop!
    The update, Creation Kit and Steam Workshop will be ready for the public near the end of the month. And as always, Bethesda is praising the modders!

    From Bethblog:
    QUOTE
    It’s been a few weeks since our last update on Skyrim’s status, so we wanted to share details on what we’re working on.

    The Creation Kit and Steam Workshop are nearly ready. We’re currently working with members of Valve and our modding community to do some final testing, and we’re on track for a public release near the end of the month. We think Skyrim modding is one of the game’s best features, and we have the best modders of any game. It’s been a lot of exciting work for us, and we can’t wait to unleash it.

    Skyrim’s 1.4 update is currently undergoing testing on all three platforms. The update will include fixes and optimizations for the most common issues people have been reporting (see below). We’re hoping to finalize this next week, and submit it to the console manufacturers for certification, as well as release on PC.

    Our current update plan for the PC is to first release our updates as “beta” versions through Steam. This is something you’ll be able to opt into through Steam and back-out of if needed. This is an extra safety check for everyone going forward and should expedite and improve our updating process for our PC users. We’ll have more info soon on how this will work.

    Echoing what we said back in December, we’ll continue to look into issues that are being reported and subsequent updates will follow. You have all supported Skyrim in a huge way, and we’ll be supporting all of you, and continue to make the game better.

    After the break, check out the current changelog for 1.4.

    Current 1.4 Changelog (all platforms unless noted)

    NEW FEATURES

    • Skyrim launcher support for Steam Workshop (PC)



    BUG FIXES

    • General optimizations for memory and performance
    • Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
    • Improved compiler optimization settings (PC)
    • Long term play optimizations for memory and performance (PS3)
    • Memory optimizations related to scripting
    • Fixed crashes related to pathing and AI
    • Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
    • Fixed rare crash with loading saved games
    • Fixed issue with accented characters not displaying properly at the end of a line
    • Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
    • Fixed issue where dragon priest masks would not render correctly
    • Fixed issue where quests would incorrectly progress after reloading a save
    • Fixed issues with placing and removing books from bookshelves in the player’s home
    • Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
    • Fixed issue where the player house in Windhelm would not clean up properly
    • Fixed crash related to giant attacks and absorb spells
    • Fixed issue with ash piles not cleaning up properly
    • Fixed occasional issue where overwriting an existing save would fail
    • Fixed memory crash with container menu
    • Fixed infinite loop with bookshelves
    • Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
    • Fixed issue where transforming back to human from werewolf would occasionally not fail
    • Bows and daggers will display properly when placed on weapon racks



    QUEST FIXES

    • The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
    • In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
    • Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
    • Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
    • Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
    • In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
    • In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
    • Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible
    • In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
    • “The White Phial” will now start properly if player already has a briar heart in their inventory
    • Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
    • Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
    • In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
    • In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
    • “Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
    • Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
    • “Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
    • Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
    • In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
    • Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
    • Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
    • “Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
    • Fixed rare issue where “Dampened Spirits” would not start properly
    • Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
    • Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
    • Fixed numerous issues with “Blood on the Ice” not triggering properly
    • In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
    • In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
    • Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
    • Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.

    Ultima modifica di Geralt Di Rivia; 21-01-2012 alle 13:00:08

  9. #294
    PokèMusic Mod On L'avatar di Linkomane
    Registrato il
    12-07
    Località
    Cerulean City
    Messaggi
    10.369
    Patch con tanta roba, speriamo bene va. Io voglio il Creation Kit però
    ...

  10. #295
    utonto L'avatar di no1
    Registrato il
    04-08
    Messaggi
    9.792
    a proposito della bravura (e della pazzia) dei modders:
    originale:

    whiterun:

    inviato da banale pc fisso con normale tastiera

  11. #296
    Bix91
    Ospite
    Oddio


  12. #297
    Utente L'avatar di myrdyn
    Registrato il
    11-02
    Località
    Cimitile (NA)
    Messaggi
    1.905
    ma quando esce la patch 1.4 di preciso?
    myrdyn

    Configurazione PC Fisso:

    CPU INTEL I5-3570 3,4GHZ SKT1155 H2QUADCORE 6MB CACHE
    MB ASROCK Z77 PRO4-M S1155 VGA
    SSD SAMSUNG 840 EVO 250GB
    DDR3 KINGSTON 4GBX2 1600
    NVIDIA GEFORCE GTX 1050 TI 4 Giga VRAM

  13. #298
    Geralt Di Rivia
    Ospite
    Citazione myrdyn Visualizza Messaggio
    ma quando esce la patch 1.4 di preciso?
    Ancora, oh ma basta

    Non lo sa nessuno

    Nessuno

    NESSUNO

    NESSUNO

  14. #299
    alaris
    Ospite
    La patch uscirà entro fino gennaio...per tutte le piattaforme.
    Uscirà prima quella per pc....su steam.... non avendo bisogno di certificazioni.
    Per il construction kit......non hanno confermato se uscirà in concomitanza con la patch.

  15. #300
    Utente L'avatar di myrdyn
    Registrato il
    11-02
    Località
    Cimitile (NA)
    Messaggi
    1.905
    speriamo per il meglio.....chi mi aiuta per il problema di cui vi ho detto nel precedente mio post?
    myrdyn

    Configurazione PC Fisso:

    CPU INTEL I5-3570 3,4GHZ SKT1155 H2QUADCORE 6MB CACHE
    MB ASROCK Z77 PRO4-M S1155 VGA
    SSD SAMSUNG 840 EVO 250GB
    DDR3 KINGSTON 4GBX2 1600
    NVIDIA GEFORCE GTX 1050 TI 4 Giga VRAM

Pag 20 di 34 PrimoPrimo ... 101718192021222330 ... UltimoUltimo

Regole di Scrittura

  • Tu non puoi inviare nuove discussioni
  • Tu non puoi inviare risposte
  • Tu non puoi inviare allegati
  • Tu non puoi modificare i tuoi messaggi
  •